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View Full Version : The case of the missing maps??



JonnyThunder
16th January 2004, 13:05
Ello,

So TS pointed out to me last night that we're missing a bunch of maps from our TDM rotation. We are missin The Ship, the POW camp and that house one.

Should we add em back in? I think we should cos it'll be more new stuff to play (and besides, some of them are quite good maps!)

Red Plague
16th January 2004, 14:00
Could be a laugh, whack em on.

Heres a suggestion. Apparently theres a MOHAA map pack. We could get them on the server and have a friendly with UK1 on Southern France and V2!!!!

Jodo
16th January 2004, 14:21
Aye, I've seen pictures on Clanbase of the CoD variation of Destroyed Village (snowy looking), Omaha, and some others. It could be good, I think I know where to find the server command that stops the Pure protection from perceiving the maps as cheats as well. I'll have a sniff about.

JonnyThunder
16th January 2004, 14:33
Well guys, do your thang. I'll get the map rotation scripts changed on the server later on and reboot the sucker! Cos it'll be nice to play something a little different!

:)

|groupchat

So even if u put maps on the server, the Pure mode still see's them as cheats?

Red Plague
16th January 2004, 14:39
Yea its very strict, which I agree with, but theres suppose to be a fix in the patch to accept maps.

My recommendation is... make a copy of your CoD directory, and have 2 versions of the game, one modded, one not.

Thing is to remember that when you run the patch, it will install to the version that was propertly installed from CD, as it looks to the registry for the location fo the game.